Drawing the horse’s body
Without taking it as far as pure geometry, when the horse’s body is seen from the profile and at rest, it can be broken down into very simples forms.
These forms will serve you as a base to construct your horse in realistic proportions, without leaving too much room for mistakes.
Start by drawing a square, “A”, that you divide into 3 parts with the horizontal lines “B” and “C” (the first strip may be a little wider than the others).
In the top strip, you’re going to draw a circle (“D”) in one corner and another one (“E”) in the other corner.
Against the top of the square, draw the shape of an egg with its base going through the center of D and its narrower half going through the center of E.
Then, on the D circle, place a hat in the shape of a cone at a more or less 45 degree angle.
If I carry the length of “G” over into the cone, I get the length of the hat and, at its tip, the ears.
Against the line that materializes the length of the hat, draw the brick that we mentioned for the head seen from the side. Its length is the same as G.
The joints of the legs are materialized by little circles.
The hooves are drawn with triangles. The front knees are at the level of the C line, whereas they’re a bit higher in the back.
Once again, nothing is overly precise. Just like Men, some horses are taller than others, and some are stronger.
I’m just showing you a simple base. We’ll look at the legs in more detail in the next chapter.
All you have to do now is use these simple shapes to draw the horse.
In some places, the muscles will have to come out of the frame drawn above.
Sometimes, lines will have to be arched like the small of the back.
The forms you placed are only meant to help you give shape rapidly to the animal’s body mass.
Then, all you need to do is draw lines and, thanks to the profile view, you’re going to be able to create the front and back views.
You may note that the circles placed at the beginning are still useful to create the rear-end.